Blog Archives

Boss Character Zbrush Sculpt

This is my newest Character Sculpt. Based on the Concept artwork by Xavier Ramonède I Finally got around to messing around with Substance painter here are some renders. end poly count is 6100, part of me wanted to shave off the

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Posted in Character, Digital Artwork, Fan Art, Learning, Sculpture, Zbrush

More pics of the Sorceress

Beauty Render For Print   Close Up of The Sorceress      Turn around of the Zbrush Beauty Render of Just the Face

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Posted in Character, Digital Artwork, Fan Art, Learning, Sculpture, Zbrush

Zbrush Character Scuplt.

After some time away, on vacations and Diving back into more MMO’s I’m back working on some new projects. A WIP character model I’m currently sculpting, Original concept from Namgwon Lee. for a Korean Challenge This is basic block in

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Posted in Character, Sculpture, Work in progress, Zbrush

Older woman sketch

another day messing around in Zbrush 2 hours

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Posted in Daily Sketch, Portrait, Zbrush

Toad Soldier sketch

Zbrush sculpt Original 2D drawing done by MzM

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Posted in Character, Daily Sketch, Zbrush

Muerta the Swordmaiden Finished in Zbrush

So Today I finished the model in Zbrush, there are a few small details i’m gonna add in 3DS Max. and I have to figure out to get the model, texture and detail out of Zbrush and into Max. Next

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Posted in Character, Zbrush

Another Zbrush bust

Going to showing some co-workers the basics of Zbrush. Messed around for about 5 hours trying to figure out the best way to explain some stuff. I think we will create something similar.  

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Posted in Daily Sketch, Sculpture, Zbrush

Added Armor and really got into subtools

So this was the first time i worked with Sub-tools and polysets, I really Enjoy them. gonna make my workflow a lot nicer. next is the detail level.

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Posted in Sculpture, Work in progress, Zbrush

Started Body

Started the Body, however did not go into tons of detail because most of this will be covered up with clothing and armor. used Dynamesh for everything. Trying to figure out what is next in the Zbrush pipeline.

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Posted in Sculpture, Work in progress, Zbrush

Artemis Face

So jumped back into Zbrush after a hiatus of doing non-work related 3D projects. tonight messing around with the face of the Artemis character. Still getting the hang of Zbrush, its so different then 3Ds Max.

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Posted in Daily Sketch, Portrait, Sculpture, Work in progress, Zbrush