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Boss Character Zbrush Sculpt

This is my newest Character Sculpt. Based on the Concept artwork by Xavier Ramonède I Finally got around to messing around with Substance painter here are some renders. end poly count is 6100, part of me wanted to shave off the

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Posted in Character, Digital Artwork, Fan Art, Learning, Sculpture, Zbrush

Muerta the Swordmaiden Finished in Zbrush

So Today I finished the model in Zbrush, there are a few small details i’m gonna add in 3DS Max. and I have to figure out to get the model, texture and detail out of Zbrush and into Max. Next

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Posted in Character, Zbrush