Boss Character Zbrush Sculpt

This is my newest Character Sculpt. Based on the Concept artwork by Xavier Ramonède

I Finally got around to messing around with Substance painter here are some renders.

end poly count is 6100, part of me wanted to shave off the back of the Eye/Eye Socket Geometry. Sadly I don’t think it would get me to an Even 6k.

Quite happy with this Character

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Posted in Character, Digital Artwork, Fan Art, Learning, Sculpture, Zbrush

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