Blog Archives

New Character Gidget

My new character, Gidget. Made mostly to practice animation, This is a quick render and no fancy shaders yet.  

Posted in 3DS Max, Character, Learning, Rigging, Work in progress

Fun Little Work Project

Did a quick interesting model for an Orlando station. This is a rough approximation of Dueling Dragons in Universal studios Florida

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Posted in 3DS Max

Finishing up Body Rig

Finishing up Muerta Body Rig. next is the face rig. gonna try bones, never did them before. first image is with bones, controls, and helpers second image is just mesh and controls    

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Posted in 3DS Max, Character, Rigging, Work in progress

Worked on Body

Looking more and more like the Drawing, i’m going for someone with powdered skin, so she isn’t really albino, but its some weird tribal thing. started on the fur and ¬†Armor. Fixed the face so she looked less joker.

Posted in 3DS Max, Sculpture, Work in progress, Zbrush

Office Update

Spent another day Modeling, texturing, and lighting. Sadly still missing 90% of the stuff that goes in the room. more realistic lighting then before.

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Posted in 3DS Max, Work in progress

A closeup of one of the game shelves.

Here is an early test render of a game shelf

Posted in 3DS Max, Work in progress

Day 2 of building out my office.

Added more detail around the window, including frame and molding. Added radiator, outlets, polished chair and added more detail to desks and cabinets. Roughed in the books, and board games. added carpet, not sure if I’m happy with the texture

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Posted in 3DS Max, Work in progress

Next new project, Interior of my office.

  My Next Project, Interior shot of my Office.

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Posted in 3DS Max, Work in progress

Texture update on Dreadnought

Once again working on the Dreadnought,  this time working on the Arms and Textures

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Posted in 3DS Max, Photoshop, Work in progress

Progress so far on Dreadnought

After I get my website updated and Current I’m back to this project. Been working on it a little at a time

Posted in 3DS Max, Work in progress